Mittwoch, 2. Oktober 2019

Character Stats in Unity #2 - Additive Percent Modifiers & Optimizations







2810 Abonnenten



Abonniert






In this video we continue with the system that we started in the last video. We add another type of modifier and a few optimizations/fixes.
There's also a text version of this tutorial:  https://forum.unity.com/threads/tutor...

Part 1: https://youtu.be/SH25f3cXBVc
Part 3: https://youtu.be/obxBk2pSR5U

I do realize Brackeys made a system quite similar to this one in the following video: https://youtu.be/e8GmfoaOB4Y.
But that version was slightly simpler, I hope this one goes a few steps further :)

Stats like Strength, Intelligence and Dexterity, have become staples in many games. And when we're getting +5 Strength from an item, -10% from a debuff and +15% from a talent, it's nice to have a system that keeps track of all those modifiers in an organized fashion.

Music by TeknoAXE:
00:00 Retro Future Nights (http://youtu.be/D_jQLR6zq30)
04:45 Life as a Sprite (http://youtu.be/ybGv38fqd-8)
09:58 Surfside Daddy (http://youtu.be/_qodiVsjCLU)
13:03 Stripped to the Bones (http://youtu.be/xfYRTmoNwAE)










https://my-itechnic.blogspot.com/

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